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Thread: addkills

  1. #1
    Testing Crew Member bulldozer's Avatar
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    Lightbulb addkills

    This option is available in SH&BT, so u can add frags/kills to a specified player. Would be fine implementing it to mohaa. As far as I know, someone already did it hexediting the windows wrapper.

  2. #2

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    Why would you wanna add kills to some1?

  3. #3
    Testing Crew Member bulldozer's Avatar
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    for melting or completing objectives...etc

  4. #4

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    Aaah bonus kills(points), yeah ok lol, got ya now.
    Hmm.. sounds fun as a mod, but imo not for this patch, atleast not priority.

  5. #5
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    this would be a scripting command to use in mods.. think of it as a scripting engine improvement.

  6. #6
    Testing Crew Member bulldozer's Avatar
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    Shadow:
    I'm often not understandable and noone said that it's important to do...or is there any problem with posting suggestions that haven't got high priority? And I'm asking for patience from everybody, I'll take the language exam as soon as I can and hope my english grammar and vocabulary will be better than now.

    Razo:

    Yep, that's what I thought. Moreover I've just found << THIS >> thread where creaper released his hexedited gamex86.dll.

  7. #7

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    Haha no no, ofc. you can suggest everything you want, wasn't attacking you, just pointing it out. It's a fun idea none the less.

  8. #8
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    Actually Daven modified gamex86.dll for Creaper.

    @Shadow

    It's used for example in Freeze Tag mod, so modders can use addkills command to add kill points to players who melted their teammates, so you can go with 2 tactics.. killing enemies to get kill points or melting teammates. Both things are important. Original MoH:AA lacks of this scripting command and it wasn't possible to do so earlier.

  9. #9
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    Implemented since RC2. Closing.

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