Hi Guys,
I've noticed since version 3 of reborn that whenever a player connects to the server, players that are already in the server and playing lag briefly while the player connects even if the connect event is not registered in a script. I'm grateful for the anti-flood, but the fact that players connecting to a server causes everyone else in the server to lag doesn't really make Reborn look too good. Razo, is there anything you can do about it? It's more prevalent and causes more lag when there are higher numbers of players. I think it has something to do with the fact that people connecting to server have 3000+ pings initially.