here is the last qconsole log when developer set to 2. i attached it cuz i cant post it
here is the last qconsole log when developer set to 2. i attached it cuz i cant post it
Last edited by omarmohaa; April 18th, 2012 at 06:58 AM.
I don't see any message about crashing, but you have a problem with:
probably caused by MAMCode:CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full CGM buffer for client 6 is full
plz can u till me how this could be solved ??
That's the 64.000 dollar question!
Lol, that's not a very constructive answer, sorry.
Problem is, nobody seems to know exactly how and why this error shows up.
It affects both Linux and Windows versions of the game.
It could be because of excessive use of huddraw and/or stufftext commands that are send to clients.
Or because players time out and their receive buffer gets overflowed.
Are you using any mods that use a lot of stufftext / huddraws ?
Last edited by Midnight1138; April 18th, 2012 at 03:58 PM.
if u mean huddraws like VSTR console massages and the things that apear on the HUD. if u mean this i am using ip2co mod and next map script and i make our console massages in the map.scr