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Thread: Patch Progress

  1. #381

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    replaced, but still crashes

  2. #382

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    Quote Originally Posted by Zappa View Post
    there is no error message, the server crashes as soon as i send the command

    this is the last line in the log
    Code:
    Rcon from 192.168.0.10:12204:
    map
    serverside i'm getting no error message, but clientside (with developer 1; logfile 2) i got this:

    Code:
    CL packet 127.0.0.1:12203: print
    ------ Server Initialization ------
    Server: dm/mohdm4
    
    
    ------------------ MoH:AA 1.12 Reborn Patch Shutdown ------------------ 
    Shared settings memory deinitialized correctly.
    LocalizationError removal fix shutdown.
    G_BulletAttack: Unhooked correctly.
    Anti Wallhack/Visuals protection shutdown
    UserInfo Buffer overflow protection shutdown
    RConFlood Crash Protection shutdown
    InfoBoom Crash Protection shutdown
    MoH:AA BOF (Buffer Overflow) Crash Protection shutdown
    Grenade Throw Crash Protection shutdown
    Player::PreviousWeapon Infinite Loop Crash Protection shutdown
    Player::NextWeapon Infinite Loop Crash Protection shutdown
    Kick/Ban Announcements Deinitialized
    ScriptedEvents System Deinitialized
    ScriptedTimers System Deinitialized
    Internal Packet Flood Protection Deinitialized
    ----------------- MoH:AA 1.12 Reborn Patch ShutdownEnd ---------------- 
    
    
    ==== ShutdownGame ====
    LoadLibrary (main/gamex86.dll)
    WARNING: Com_PushEvent overflow
    
    
    ------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------ 
    Initializing CVARS. Done!
    Performing game and patch files integrity check...
    --> MoHAA Server Hash: 6e6c402831306025d75ada19a66fc156
    --> Gamex86 Hash:      06546e0c5345617b22a340c85110b574
    --> mohaa_server.exe file valid!
    --> gamex86mohaa.dll file valid!
    --> Next update check will be performed after 9998 hours (416 day/s)!
    Initializing Chat Filter. Done!
    Initializing Banned Names List. Done!
    Initializing Banned IPs List. Done!
    Initializing Allowed Votes List. Done!
    Initializing Allowed Maps List. Done!
    Initializing Admins List. Done!
    Initializing Protected Names List. Done!
    Reborn.map mapped into address space. Shared settings initialized!
    LocalizationError fix Address: 0x0043bb24
    LocalizationError removal fix applied.
    G_BulletAttack Address: 0x31176e10
    G_BulletAttack: Hooked correctly.
    SV_AddEntitiesVisibleFromPoint Address: 0x434520
    Anti Wallhack/Visuals Protection applied
    Black Window Patch Address: 0x31177655
    Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
    RConFlood Patch Address: 0x

  3. #383
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    Is it with your test mod where you tested getdate? If yes, make sure you use it properly. Can you check if any other rcon command crashes or not? Try also gamemap instead of map to see what happens.

    We also need to wait for others to test as well, especially on Linux boxes.

  4. #384

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    This is the error on the log:
    Code:
    WARNING: Com_PushEvent overflow
    I will test the patch later.

  5. #385

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    i tried map and gamemap in a clean server without mods but it's still crashing
    but, when i use map and gamemap directly on the server console the map changes normally without any problem
    no other rcon command i tested makes the server crash

    Quote Originally Posted by DoubleKill View Post
    This is the error on the log:
    Code:
    WARNING: Com_PushEvent overflow
    found this thread about that warning https://www.x-null.net/forums/thread...low-quot-error
    but im not sure if it's related to the crash

  6. #386

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    I still think we should have a direct download link to the test version on the main page like I did on this version of it: http://mohaafiles.tk/xnull/

    Anyways, I fixed the mimetype on the server for .so files so it will download properly in the browser now. If you guys notice mime type issues for some of the attachments, please let me know. Haven't been able to test anything yet.

    Won't the master server code need an update to handle the new heartbeat? Can't remember...
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  7. #387
    Purple Developer Purple Elephant1au's Avatar
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    Windows version seems fine with the test binaries. I am having trouble with my Linux one tho, issues with libcurl and 32bit/64bit things, don't want to have to reset VPN and start again so trying to uninstall libcurl and retry when I get home

    Purple's Playground
    OBJ :
    103.29.85.127:12203
    xfire: purpleelephant1au
    email: purpleelephant1au@gmail.com
    skydrive: PurpleElephantSkydrive




  8. #388
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    What's your Linux distribution? I think I will need to check if it compiled statically, because it seems like no..

  9. #389
    Purple Developer Purple Elephant1au's Avatar
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    Currently running Ubuntu 16.04 x64 on my vps. I am looking at trying the ubuntu for windows 10 thing see if that works at all.can't get the windows ubuntu environment to run 32bit files at all..
    Last edited by Purple Elephant1au; June 5th, 2018 at 04:50 AM.

    Purple's Playground
    OBJ :
    103.29.85.127:12203
    xfire: purpleelephant1au
    email: purpleelephant1au@gmail.com
    skydrive: PurpleElephantSkydrive




  10. #390
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    I have freshly setup VM with Ubuntu 18 LTS x64, so I ran into few problems with setting up everything for compilation.. I recompiled libcurl myself, and linked it statically, but I can't confirm if it works properly for others because my loader can be doing something in the background with serving libraries.

    Here's direct link to new binary: http://x-null.net/aupdate/test_relea...ux/fgameded.so

    Can you guys veryfiy it works for you now?

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