replaced, but still crashes
serverside i'm getting no error message, but clientside (with developer 1; logfile 2) i got this:
Code:CL packet 127.0.0.1:12203: print ------ Server Initialization ------ Server: dm/mohdm4 ------------------ MoH:AA 1.12 Reborn Patch Shutdown ------------------ Shared settings memory deinitialized correctly. LocalizationError removal fix shutdown. G_BulletAttack: Unhooked correctly. Anti Wallhack/Visuals protection shutdown UserInfo Buffer overflow protection shutdown RConFlood Crash Protection shutdown InfoBoom Crash Protection shutdown MoH:AA BOF (Buffer Overflow) Crash Protection shutdown Grenade Throw Crash Protection shutdown Player::PreviousWeapon Infinite Loop Crash Protection shutdown Player::NextWeapon Infinite Loop Crash Protection shutdown Kick/Ban Announcements Deinitialized ScriptedEvents System Deinitialized ScriptedTimers System Deinitialized Internal Packet Flood Protection Deinitialized ----------------- MoH:AA 1.12 Reborn Patch ShutdownEnd ---------------- ==== ShutdownGame ==== LoadLibrary (main/gamex86.dll) WARNING: Com_PushEvent overflow ------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------ Initializing CVARS. Done! Performing game and patch files integrity check... --> MoHAA Server Hash: 6e6c402831306025d75ada19a66fc156 --> Gamex86 Hash: 06546e0c5345617b22a340c85110b574 --> mohaa_server.exe file valid! --> gamex86mohaa.dll file valid! --> Next update check will be performed after 9998 hours (416 day/s)! Initializing Chat Filter. Done! Initializing Banned Names List. Done! Initializing Banned IPs List. Done! Initializing Allowed Votes List. Done! Initializing Allowed Maps List. Done! Initializing Admins List. Done! Initializing Protected Names List. Done! Reborn.map mapped into address space. Shared settings initialized! LocalizationError fix Address: 0x0043bb24 LocalizationError removal fix applied. G_BulletAttack Address: 0x31176e10 G_BulletAttack: Hooked correctly. SV_AddEntitiesVisibleFromPoint Address: 0x434520 Anti Wallhack/Visuals Protection applied Black Window Patch Address: 0x31177655 Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied RConFlood Patch Address: 0x
This is the error on the log:
I will test the patch later.Code:WARNING: Com_PushEvent overflow
i tried map and gamemap in a clean server without mods but it's still crashing
but, when i use map and gamemap directly on the server console the map changes normally without any problem
no other rcon command i tested makes the server crash
found this thread about that warning https://www.x-null.net/forums/thread...low-quot-error
but im not sure if it's related to the crash
I still think we should have a direct download link to the test version on the main page like I did on this version of it: http://mohaafiles.tk/xnull/
Anyways, I fixed the mimetype on the server for .so files so it will download properly in the browser now. If you guys notice mime type issues for some of the attachments, please let me know. Haven't been able to test anything yet.
Won't the master server code need an update to handle the new heartbeat? Can't remember...
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Windows version seems fine with the test binaries. I am having trouble with my Linux one tho, issues with libcurl and 32bit/64bit things, don't want to have to reset VPN and start again so trying to uninstall libcurl and retry when I get home
Purple's Playground
OBJ : 103.29.85.127:12203
xfire: purpleelephant1au
email: purpleelephant1au@gmail.com
skydrive: PurpleElephantSkydrive
Currently running Ubuntu 16.04 x64 on my vps. I am looking at trying the ubuntu for windows 10 thing see if that works at all.can't get the windows ubuntu environment to run 32bit files at all..
Last edited by Purple Elephant1au; June 5th, 2018 at 04:50 AM.
Purple's Playground
OBJ : 103.29.85.127:12203
xfire: purpleelephant1au
email: purpleelephant1au@gmail.com
skydrive: PurpleElephantSkydrive
I have freshly setup VM with Ubuntu 18 LTS x64, so I ran into few problems with setting up everything for compilation.. I recompiled libcurl myself, and linked it statically, but I can't confirm if it works properly for others because my loader can be doing something in the background with serving libraries.
Here's direct link to new binary: http://x-null.net/aupdate/test_relea...ux/fgameded.so
Can you guys veryfiy it works for you now?