Why does Freezetag not work on this map?
i cant get ft to work in this map any idea?.
Code:
// Storage Facility 1.11
// Author: Voxel
// Web: www.viziongrafx.com/moh
main:
// call additional stuff for playing this map round based is needed
if(level.roundbased)
thread roundbasedthread
// ********************************************************
// ******************* NEW CODE ***************************
// ********************************************************
switch (waitthread global/libmef/util.scr::get_gametype)
{
case "ctf":
case "ftctf":
case "dem":
case "ftdem":
waitthread global/libmef/bases.scr::addbasepair "-336 -2807 64.13 0 East Barracks" "-39 1328 0.12 -90 West Well"
break
}
// ********************************************************
// ***************END OF NEW CODE *************************
// ********************************************************
set g_gametype 3
aet g_extgametype ft
exec global/ai.scr
level waitTill prespawn
//*** Precache Dm Stuff
exec global/DMprecache.scr
level.script = maps/dm/StorageFacility111.scr
exec global/ambient.scr StorageFacility111
setcvar "g_obj_alliedtext1" "Storage Facility 1.11"
setcvar "g_obj_alliedtext2" "Created by Voxel"
setcvar "g_obj_alliedtext3" "VizionGrafx.com/MOH"
setcvar "g_obj_axistext1" "missing GMC trucks"
setcvar "g_obj_axistext2" "fixed by"
setcvar "g_obj_axistext3" "<TWZ>Gold"
setcvar "g_scoreboardpic" "StorageFacility111.tga"
level waittill spawn
end