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  • 1337Smithy's Avatar
    February 24th, 2020, 03:14 AM
    1337Smithy replied to a thread Model bound box(es) in Modeling
    Woops, that's exactly what I was going to suggest checking yesterday as I had a suspicion they weren't static models. The Vehicle entities won't like...
    18 replies | 141 view(s)
  • AccadaccA's Avatar
    February 24th, 2020, 01:04 AM
    AccadaccA replied to a thread Model bound box(es) in Modeling
    Mate, there's never been any question about Radiant gremlins and / or the MOH gods hating me to hell and back, tenfold. lol Looks can be...
    18 replies | 141 view(s)
  • Zappa's Avatar
    February 24th, 2020, 12:01 AM
    Zappa replied to a thread Model bound box(es) in Modeling
    I think it was cause by the clip brushes you used and the fact that the bikes are "drivablevehicle"'s. I don't know much about vehicles but my...
    18 replies | 141 view(s)
  • Zappa's Avatar
    February 23rd, 2020, 11:19 PM
    Zappa replied to a thread Model bound box(es) in Modeling
    Wait! I just tested the models you sent me in a test map and guess what.. they worked just fine. I think I should have done that in the first place...
    18 replies | 141 view(s)
  • AccadaccA's Avatar
    February 23rd, 2020, 10:14 PM
    AccadaccA replied to a thread Model bound box(es) in Modeling
    lol We've done it again, you hadn't replied when I started my post. Yes, this is true except for some reason I expected the pop-up to present...
    18 replies | 141 view(s)
  • AccadaccA's Avatar
    February 23rd, 2020, 10:05 PM
    AccadaccA replied to a thread Model bound box(es) in Modeling
    Okay, I have it sorted now. After going through it repeatedly with other copies of the model. Because the "ORIGIN" bone refused to appear in the...
    18 replies | 141 view(s)
  • Zappa's Avatar
    February 23rd, 2020, 09:50 PM
    Zappa replied to a thread Model bound box(es) in Modeling
    the "Bones List" is the list of bones that are already assigned to the selected verts. If you have verts selected and the list is empty, it means...
    18 replies | 141 view(s)
  • AccadaccA's Avatar
    February 23rd, 2020, 08:59 PM
    AccadaccA replied to a thread Model bound box(es) in Modeling
    Does it matter that no bones are listed in the "Bones List" box of Edit Skin?
    18 replies | 141 view(s)
  • AccadaccA's Avatar
    February 23rd, 2020, 08:55 PM
    AccadaccA replied to a thread Model bound box(es) in Modeling
    Yeah I think I've found the problem. Although I had the part selected then hit "Edit Vertices" I didn't actually select any verts before hitting...
    18 replies | 141 view(s)
  • Zappa's Avatar
    February 23rd, 2020, 08:49 PM
    Zappa replied to a thread Model bound box(es) in Modeling
    This means some vertex are not assigned to any bone if you export the model ignoring this error the model won't work you need to find those loose...
    18 replies | 141 view(s)
  • AccadaccA's Avatar
    February 23rd, 2020, 08:24 PM
    AccadaccA replied to a thread Model bound box(es) in Modeling
    Okay I did as instructed starting with the bike #4. I successfully removed the bones after following steps 1 & 2. Created one bone. It keeps going...
    18 replies | 141 view(s)
  • whatcorey's Avatar
    February 23rd, 2020, 08:10 PM
    Do you know why they have the complete bots mod v.3.1 on the website if it does not work at all? I don't see the point of it
    4 replies | 60 view(s)
  • AccadaccA's Avatar
    February 23rd, 2020, 07:11 PM
    AccadaccA replied to a thread Model bound box(es) in Modeling
    Thank you mate. I have read through the instructions but I'm sure I'll understand a bit better the more I read them with LightRay opened, after my...
    18 replies | 141 view(s)
  • Zappa's Avatar
    February 23rd, 2020, 06:38 PM
    Zappa replied to a thread Model bound box(es) in Modeling
    ok, I just saw one model and noticed that all the vertices in the model are assigned to different random bones, and none of those bones are in the...
    18 replies | 141 view(s)
  • AccadaccA's Avatar
    February 23rd, 2020, 04:55 PM
    AccadaccA replied to a thread Model bound box(es) in Modeling
    Oops sorry mate, we were writing posts at the same time. Cheers
    18 replies | 141 view(s)
  • AccadaccA's Avatar
    February 23rd, 2020, 04:54 PM
    AccadaccA replied to a thread Model bound box(es) in Modeling
    I've just found how to select the bound box via list. Edit menu "Select From List" Moving the Box02 also moves the frame and fuel tank so I might...
    18 replies | 141 view(s)
  • Zappa's Avatar
    February 23rd, 2020, 04:52 PM
    Zappa replied to a thread Model bound box(es) in Modeling
    yeah, send me the map or just the models so I can see better what's the problem one think I can tell you is, having 63 bones on top of each other...
    18 replies | 141 view(s)
  • AccadaccA's Avatar
    February 23rd, 2020, 04:01 PM
    AccadaccA replied to a thread Model bound box(es) in Modeling
    G'day Zappa, I knew you'd have the answers. Each of the four bikes have one .tik file There are a total of five tik files as there are 5...
    18 replies | 141 view(s)
  • Zappa's Avatar
    February 23rd, 2020, 07:18 AM
    Zappa replied to a thread Model bound box(es) in Modeling
    I understand what the problem is, what I don't understand is, did you divide the model into multiple .tik files? or is it still one .tik model with...
    18 replies | 141 view(s)
  • AccadaccA's Avatar
    February 22nd, 2020, 08:35 PM
    AccadaccA started a thread Model bound box(es) in Modeling
    G'day folks, Time to pick someone's brain again. I'm looking at you Zappa. lol Sorry mate. Although anyone with the answer is more than welcome to...
    18 replies | 141 view(s)
  • AccadaccA's Avatar
    February 22nd, 2020, 07:14 PM
    AccadaccA replied to a thread Aussie bushfire update in General
    Apparently it's some legal bind because the RFS is the beneficiary. It's stupid, I know. Many Aussies are furious about it. I guess when they...
    2 replies | 105 view(s)
  • whatcorey's Avatar
    February 22nd, 2020, 03:31 PM
    I'll try that one again. thanks. But this one on the website does not work at all. http://www.mohaaaa.co.uk/AAAAMOHAA/content/complete-bots-mod-v31
    4 replies | 60 view(s)
  • Mcclaskey's Avatar
    February 22nd, 2020, 09:24 AM
    Mcclaskey replied to a thread Aussie bushfire update in General
    Why can't the money be distributed to the families who lost their homes btw?
    2 replies | 105 view(s)
  • DoubleKill's Avatar
    February 22nd, 2020, 05:14 AM
    This mod i have test and works good. Add to your game the jv_bot01.pk3, jv_bot01_update1.pk3 and pick a eagler pk3 depending of the game version...
    4 replies | 60 view(s)
  • Slimbips {sfx}'s Avatar
    February 22nd, 2020, 04:40 AM
    http://www.mohaaaa.co.uk/AAAAMOHAA/content/nazi-zombies :p
    4 replies | 60 view(s)
  • whatcorey's Avatar
    February 22nd, 2020, 12:27 AM
    I'm trying to find a good bots mod, I downloaded the jvbot one, and that one does not work for me, no bots spawn or anything, then I tried the...
    4 replies | 60 view(s)
  • AccadaccA's Avatar
    February 18th, 2020, 04:38 PM
    AccadaccA replied to a thread LightRay3D basics in Modeling
    Cheers mate. Yeah Blender looks far more professional and well thought-out UI. It's unfortunate that it doesn't have the format compatibility of...
    6 replies | 70 view(s)
  • Zappa's Avatar
    February 18th, 2020, 01:51 PM
    Zappa replied to a thread LightRay3D basics in Modeling
    Glad to help. BTW, If you are really into modifying models or creating your own models from scratch, I recommend you to use Blender instead. It has...
    6 replies | 70 view(s)
  • AccadaccA's Avatar
    February 18th, 2020, 03:24 AM
    AccadaccA replied to a thread LightRay3D basics in Modeling
    Okay, I chose not to delete the skin, mainly because I don't know how to UV map in LR3D, yet. Well that was a fun mistake. lol I followed the...
    6 replies | 70 view(s)
  • AccadaccA's Avatar
    February 18th, 2020, 02:51 AM
    AccadaccA replied to a thread LightRay3D basics in Modeling
    Thanks for replying, RyBack. Awesome, Thanks Zappa. Much appreciated.
    6 replies | 70 view(s)
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