Sorry to start a new thread but i didn't want to insert into this one where Double said:
Just wishing to know wether it's a parameter to set on the server, or a mapping tool parameter? And in the first case, how do you proceed?
Sorry to start a new thread but i didn't want to insert into this one where Double said:
Just wishing to know wether it's a parameter to set on the server, or a mapping tool parameter? And in the first case, how do you proceed?
On the server cfg:
On the script:Code:set maxentities 2000
Code:setcvar "maxentities" "2000"
Wouah cool, thanks Double'!
Is 2000 the max possible, or does it need to be tweaked? And has it some consequences on performances?
You set the limit you whant.
You know the game suffers alot when theres alot of them so you have to see what is the best value.
No, on mohaa they have let us to change the max value.
On the normal quake3 they have set to 1024, we have the default value too on the variable.
Someone have say could reach 4000 entities.