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Thread: Info string length exceeded

  1. #1

    Default Info string length exceeded

    ok I finally got reborn patch on my server 3.5 and I installed mefy's-extgametypes-point-mod-v3.5 but I keep getting this in log Info string length exceeded,
    heres part of the log when it first starts

    Code:
    g_gametype will be changed upon restarting.
    ------ Server Initialization ------
    Server: dm/mohdm1
    LoadLibrary (main/gamex86.dll)
    
    
    ------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------ 
    Initializing CVARS. Done!
    --> Next update check will be performed after 166 hours (6 day/s)!
    Initializing Chat Filter. Done!
    Initializing Banned Names List. Done!
    Initializing Banned IPs List. Done!
    Initializing Allowed Votes List. Done!
    Initializing Allowed Maps List. Done!
    Initializing Admins List. Done!
    Initializing Protected Names List. Done!
    Reborn.map mapped into address space. Shared settings initialized!
    LocalizationError fix Address: 0x0043bb24
    LocalizationError removal fix applied.
    G_BulletAttack Address: 0x31176e10
    G_BulletAttack: Hooked correctly.
    SV_AddEntitiesVisibleFromPoint Address: 0x434520
    Anti Wallhack/Visuals Protection applied
    Black Window Patch Address: 0x31177640
    Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
    RConFlood Patch Address: 0x432fc1
    RConFlood Crash Protection applied
    InfoBoom Patch Address: 0x421ba3 & 0x421b4e
    InfoBoom Patch Address: 0x421ba3
    InfoBoom Crash Protection applied
    MoH:AA BOF (Buffer Overflow) Address: 0x428fad
    MoH:AA BOF (Buffer Overflow) Crash Protection applied
    SV_UpdateUserinfo_f Address: 0x42f0f0
    UserInfo Buffer overflow protection applied (512 chars limit)
    ScriptedEvents System Initialized
    Kick/Ban Announcements Initialized
    Internal Packet Flood Protection Initialized
    Allowed remote tool IP: 127.0.0.1 (7f000001)
    ---------------- MoH:AA 1.12 Reborn Patch InitFinished ----------------
    
    
    ==== InitGame ====
    sizeof(Actor) == 2960
    Magic sizeof actor numer: 2896
    
    ------------------
    Event system initialized: 154 classes 1348 events 830368 total memory in response list
    
    ==== CleanupGame ====
    CM_LoadMap( maps/dm/mohdm1.bsp, 0 )
    ^~^~^ Can't find textures/general_industrial/deckgrate_set1b.tga
    Adding script: 'dm/mohdm1_precache.scr'
    -------------------- Spawning Entities -----------------------
    soundtrack switched to .
    ^~^~^ Event 'sunflare' does not exist.
    ^~^~^ Failed execution of event for class 'World'
    -------------------- Actual Spawning Entities -----------------------
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/miscobj/book_closed_thin_green.tik
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/miscobj/drinkglass.tik
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/miscobj/book_closed_thin_blue.tik
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/miscobj/book_closed_thick_lavender.tik
    -------------------- Actual Spawning Entities Done ------------------ 3 ms
    0 teams with 0 entities
    Adding script: 'dm/mohdm1.scr'
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/fx/dummy.tik
    	level.mef_credits[0] = ("Allies Melts: " + level.alliesmelt) (global/libmef/ft.scr, 124)
    	level.mef_credits[0] = ("Allies Melts: " ^
    
    ^~^~^ Script Error: binary '+' applied to incompatible types 'const string' and 'NIL'
    
    	level.mef_credits[3] = ("Axis Melts: " + level.axismelt) (global/libmef/ft.scr, 127)
    	level.mef_credits[3] = ("Axis Melts: " ^
    
    ^~^~^ Script Error: binary '+' applied to incompatible types 'const string' and 'NIL'
    
    TIKI_InitTiki: could not find surface 'origin' in 'models/projectiles/steilhandgranate_primary.tik' (check referenced skb/skd files).
    TIKI_InitTiki: could not find surface 'tag_barrel' in 'models/projectiles/steilhandgranate_primary.tik' (check referenced skb/skd files).
    TIKI_InitTiki: could not find surface 'origin' in 'models/projectiles/steilhandgranate.tik' (check referenced skb/skd files).
    TIKI_InitTiki: could not find surface 'tag_barrel' in 'models/projectiles/steilhandgranate.tik' (check referenced skb/skd files).
    ^~^~^ Can't find models/player/allied_oss.tik
    Tiki:LoadFile Couldn't load models/player/allied_oss.tik
    ^~^~^ Can't find models/player/allied_oss_fps.tik
    Tiki:LoadFile Couldn't load models/player/allied_oss_fps.tik
    ^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
    ^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
    ^~^~^ Can't find models/player/german_elite_gestapo.tik
    Tiki:LoadFile Couldn't load models/player/german_elite_gestapo.tik
    ^~^~^ Can't find models/player/german_elite_gestapo_fps.tik
    Tiki:LoadFile Couldn't load models/player/german_elite_gestapo_fps.tik
    Channel named Bip01 L Clavicle pos not added. (Bone will not work without it)
    Channel named Bip01 R Clavicle pos not added. (Bone will not work without it)
    ^~^~^ Can't find models/player/german_winter1.tik
    Tiki:LoadFile Couldn't load models/player/german_winter1.tik
    ^~^~^ Can't find models/player/german_winter1_fps.tik
    Tiki:LoadFile Couldn't load models/player/german_winter1_fps.tik
    ^~^~^ Can't find models/player/german_winter2.tik
    Tiki:LoadFile Couldn't load models/player/german_winter2.tik
    ^~^~^ Can't find models/player/german_winter2_fps.tik
    Tiki:LoadFile Couldn't load models/player/german_winter2_fps.tik
    TIKI_InitTiki: could not find surface 'ropes' in 'models/vehicles/kingtank.tik' (check referenced skb/skd files).
    TIKI_InitTiki: could not find surface 'jeep2' in 'models/vehicles/jeep.tik' (check referenced skb/skd files).
    ^~^~^ Event 'dmturnspeed' does not exist.
    Adding autosave names
    33 entities spawned
    94 simple entities spawned
    0 entities inhibited
    -------------------- Spawning Entities Done ------------------ 488 ms
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    
    
    -----------PARSING UBERSOUND (SERVER)------------
    Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
    CG_Command_ProcessFile: ubersound/ubersound.scr
    DUPLICATE ALIASES: king_snd_doorclose and king_snd_doorclose
    DUPLICATE ALIASES: sdkfz_snd_idle and sdkfz_snd_idle
    Parse/Load time: 0.019000 seconds.
    -------------UBERSOUND DONE (SERVER)---------------
    
    
    
    -----------PARSING UBERDIALOG (SERVER)------------
    Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
    CG_Command_ProcessFile: ubersound/uberdialog.scr
    Parse/Load time: 0.096000 seconds.
    -------------UBERDIALOG DONE (SERVER)---------------
    
    ------ Server Initialization Complete ------  0.72 seconds
    soundtrack switched to music/mohdm1.mus.
    playing music/mohdm1.mus
    music set to normal with fallback normal
    Loading Ambient.scr
    Hitch warning: 729 msec frame time
    SVC_DirectConnect ()
    SuperKiller007 is preparing for deployment
    Going from CS_FREE to CS_CONNECTED for SuperKiller007
    SuperKiller007 : dropped gamestate, resending
    SV_SendClientGameState() for SuperKiller007
    Going from CS_CONNECTED to CS_PRIMED for SuperKiller007
    -=>|B2K|<=-EasyMeat-=>|CL|<=- is preparing for deployment
    Going from CS_FREE to CS_CONNECTED for -=>|B2K|<=-EasyMeat-=>|CL|<=-
    -=>|B2K|<=-EasyMeat-=>|CL|<=- : dropped gamestate, resending
    SV_SendClientGameState() for -=>|B2K|<=-EasyMeat-=>|CL|<=-
    Going from CS_CONNECTED to CS_PRIMED for -=>|B2K|<=-EasyMeat-=>|CL|<=-
    Going from CS_PRIMED to CS_ACTIVE for -=>|B2K|<=-EasyMeat-=>|CL|<=-
    -=>|B2K|<=-EasyMeat-=>|CL|<=- has entered the battle
    Going from CS_PRIMED to CS_ACTIVE for SuperKiller007
    SuperKiller007 has entered the battle
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/items/binoculars.tik
    SV packet 206.217.133.10:-14830 : getstatus
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
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    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
      level waittill spawn (urm_teambalance/urm_teambalance.urm, 11)
      level ^
    
    ^~^~^ Script Error: invalid waittill spawn for 'Level'
    
     	local.words = waitthread split_line local.str (global/mapname.scr, 23)
     	local.words = ^
    
    ^~^~^ Script Error: ScriptMaster::CreateScriptThread: label 'split_line' does not exist in 'global/mapname.scr'.
    
     	for(local.i = 1; local.i <= local.words[2];local.i++) (global/mapname.scr, 26)
     	for(local.i = 1; local.i ^
    
    ^~^~^ Script Error: binary '<=' applied to incompatible types 'int' and 'NIL'
    
    ERROR: current map is not in rotation list, Defaulting next map to the first map
    SuperKiller007 tripped on -=>|B2K|<=-EasyMeat-=>|CL|<=-'s grenade
    Taking item Binoculars away from player
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/items/dm_50_healthbox.tik
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
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    Info string length exceeded
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    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    SuperKiller007 will be kicked for high ping (> 300 ms)
    ------ Server Initialization ------
    Server: dm/mohdm1
    ==== CleanupGame ====
    Adding script: 'dm/mohdm1_precache.scr'
    -------------------- Spawning Entities -----------------------
    soundtrack switched to .
    ^~^~^ Event 'sunflare' does not exist.
    ^~^~^ Failed execution of event for class 'World'
    -------------------- Actual Spawning Entities -----------------------
    -------------------- Actual Spawning Entities Done ------------------ 2 ms
    0 teams with 0 entities
    Adding script: 'dm/mohdm1.scr'
    	level.mef_credits[0] = ("Allies Melts: " + level.alliesmelt) (global/libmef/ft.scr, 124)
    	level.mef_credits[0] = ("Allies Melts: " ^
    
    ^~^~^ Script Error: binary '+' applied to incompatible types 'const string' and 'NIL'
    
    	level.mef_credits[3] = ("Axis Melts: " + level.axismelt) (global/libmef/ft.scr, 127)
    	level.mef_credits[3] = ("Axis Melts: " ^
    
    ^~^~^ Script Error: binary '+' applied to incompatible types 'const string' and 'NIL'
    
    ^~^~^ Can't find models/player/allied_oss.tik
    Tiki:LoadFile Couldn't load models/player/allied_oss.tik
    ^~^~^ Can't find models/player/allied_oss_fps.tik
    Tiki:LoadFile Couldn't load models/player/allied_oss_fps.tik
    ^~^~^ Can't find models/player/german_elite_gestapo.tik
    Tiki:LoadFile Couldn't load models/player/german_elite_gestapo.tik
    ^~^~^ Can't find models/player/german_elite_gestapo_fps.tik
    Tiki:LoadFile Couldn't load models/player/german_elite_gestapo_fps.tik
    ^~^~^ Can't find models/player/german_winter1.tik
    Tiki:LoadFile Couldn't load models/player/german_winter1.tik
    ^~^~^ Can't find models/player/german_winter1_fps.tik
    Tiki:LoadFile Couldn't load models/player/german_winter1_fps.tik
    ^~^~^ Can't find models/player/german_winter2.tik
    Tiki:LoadFile Couldn't load models/player/german_winter2.tik
    ^~^~^ Can't find models/player/german_winter2_fps.tik
    Tiki:LoadFile Couldn't load models/player/german_winter2_fps.tik
    ^~^~^ Event 'dmturnspeed' does not exist.
    Adding autosave names
    33 entities spawned
    94 simple entities spawned
    0 entities inhibited
    -------------------- Spawning Entities Done ------------------ 42 ms
    IP: 111.199.78.121:12203
    Going from CS_PRIMED to CS_ACTIVE for SuperKiller007
    SuperKiller007 has entered the battle
    IP: 71.2.143.173:12203
    Going from CS_PRIMED to CS_ACTIVE for -=>|B2K|<=-EasyMeat-=>|CL|<=-
    -=>|B2K|<=-EasyMeat-=>|CL|<=- has entered the battle
    ------ Server Initialization Complete ------  0.10 seconds
      level waittill spawn (urm_teambalance/urm_teambalance.urm, 11)
      level ^
    
    ^~^~^ Script Error: invalid waittill spawn for 'Level'
    
     	local.words = waitthread split_line local.str (global/mapname.scr, 23)
     	local.words = ^
    
    ^~^~^ Script Error: ScriptMaster::CreateScriptThread: label 'split_line' does not exist in 'global/mapname.scr'.
    
     	for(local.i = 1; local.i <= local.words[2];local.i++) (global/mapname.scr, 26)
     	for(local.i = 1; local.i ^
    
    ^~^~^ Script Error: binary '<=' applied to incompatible types 'int' and 'NIL'
    
    ERROR: current map is not in rotation list, Defaulting next map to the first map
    soundtrack switched to music/mohdm1.mus.
    playing music/mohdm1.mus
    music set to normal with fallback normal
    Loading Ambient.scr
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    Info string length exceeded
    it just goes on and on.Only other mods are what came in the mefys pk3 weapon control...anti camper...spawn protect...etc.

  2. #2
    Über Prodigy & Developer Razo[R]apiD's Avatar
    Join Date
    May 2010
    Location
    Poland, Lublin
    Posts
    3,257

    Default

    Please update to newest 3.5 release via auto-update and then check if problem persists.

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